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A) Format and News :
- This is a morning curling league for senior
men. It was formerly known as "The Well To Do Curling Club"
- The main purpose is to enjoy the game, the friendship
and your health.
- Executive for 2011 -
2012
Past President Mike Hill
President
Jim Melanson
Vice President Murray Pierrepont
Sec. Treasurer Dennis Allan
Directors
Harold Irwin, John Pittman, Rick Somerville, Grant
Wilson
- Appplications to curl in the league for the 2011-
2012 season are now available, click ....here
- The ice schedule for the 2011-2012
season is now
available, click on Schedule
.
The Round 4 draw in now
available here.
- The Paid-up Spares will be the 1st to be chosen
when
a spare is required.
B) Deer Lodge Senior Men's Curling Club
Rules
1. We do observe the "FREE
GUARD" rule.
2. Curlers must play the position as assigned.
Switches in position are permitted only if all members of the rink
agree.
3. If a curler knows he will miss 5 or more
games in the next round he should assign himelf to the spare board for
the next round in fairness to his team. Please report your Intentions
to the President or to the Spare Board Coordinator.
4. Spares will be assigned according to the
"Executive Meeting Sept. 18th 2002" {( A regular Member (One whom has paid his
fee as a regular) will be first chosen for spare)}
Preference will be given to spares who have not had the opportunity to
curl as frequently as others.
5. a) A spare must play in the lead position.
b) When necessary the
Executives have the right to designate a "Regular Paid member"
to
the position of "Skip" for as long as required.
6. A game is legitimate if played with at least
two regular members.
7. If a spare is borrowed from another rink,
the game is legitimate: however if the spare must be borrowed from the
opposition rink the game will be forfeited.
8. NOTE:
ASSIGNING OF SPARES
a)- All spares will be assigned each day at 11:00 A. M.
b)- All skips or a member of the team must have their request for
spares placed on the BULLETIN BOARD prior to 11:00 each day.
c)- All spares wanting to play must have their names placed on the
BULLETIN BOARD prior to 11:00 each day.
d)- All spares will be assigned by the "SPARE BOARD COORDINATOR".
9. GAME OR QUARTER ENDING IN A TIE:
a) - A game ending in a tie ,
each team is awarded (1) point automatically.
b) - A game or a quarter
ending in
a tie will be broken by each skip throwing a rock, sweeping is allowed,
the stone nearest the button decides the winning team. All members of
the opposite team shall be "off' the ice, until the play is completed.
A skip rock must reach the house and be in the house
to count as being nearest to the button, If neither rocks are in the
house skips will throw again.
10. SCORING (on the Bulletin Board)
(2) - Indicate a
Win, (1) Indicate a Tie, (0) - Indicate a Loss
YOUR
COOPERATION WILL BE GREATLY APPRECIATED.
C) DLCC House Rules
- LENGTH OF DRAWS
The bell will ring 1 hour and 40 minutes after the 11:15 starting
time. Play the end in progress and one more.
No extra ends are to be played. For bell purposes, an end shall be
considered complete and the next end in play when the last delivered
rock of an end has crossed the nearest sweeping line and cannot be
replayed. For example if the bell rings when the last delivered rock of
end #6 is running between the hog lines then end #7 has already started
for bell purposes and end #8 will be considered as the "next end".
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